Fabula Nova Crystallis: A Twenty-Year Retrospective
Twenty years ago, Square Enix announced the ambitious Final Fantasy Fabula Nova Crystallis project. Its complex development history offers a cautionary tale for grand visions in game production.
Twenty years ago, Square Enix announced the ambitious Final Fantasy Fabula Nova Crystallis project. Its complex development history offers a cautionary tale for grand visions in game production.
A previously unknown 128k version of Namco's classic arcade shooter, Xevious, has surfaced for the Amstrad CPC, found hidden as an Easter egg.
A newly surfaced BBC archive film from 1992 looks back at the Computer Literacy Project, highlighting the Acorn BBC Micro's impact on a generation.
Series creator Yuji Horii has announced a special May 27 stream, marking the Dragon Quest 40th anniversary and promising new information on the next installment.
The Game Boy Color classic Pokémon Pinball was nearly a Metroid title, a decision that shaped its hardware-driven design and commercial success.
Anbernic has released a significant software update, v1.38, for the RG477V handheld, introducing a new RG Home launcher and a dedicated Control Centre.
A new contender, the Game Bub, promises accurate retro play in a distinctive transparent shell, setting its sights on the established Analogue Pocket.
Time Extension recently highlighted Treasure's 2002 Game Boy Advance title, Hajime no Ippo: The Fighting!, a technically accomplished boxing game that pushed the handheld's 2D capabilities.
Microids' latest remake of The Bluecoats: North & South brings the Amiga classic to modern PCs, prompting a look back at its European microcomputer roots.
A fan-designed LEGO Tetris arcade cabinet, featuring playable block-stacking and a hidden room, is gathering significant community support on LEGO Ideas.