Tales of Eternia Remastered Rated by PEGI
A recent rating by the Pan European Game Information (PEGI) board for Tales of Eternia Remastered indicates that Bandai Namco may be preparing an official announcement for a new version of the PlayStation-era role-playing game. While the Tales series began its journey on the Super Famicom, a platform that saw many ambitious role-playing game experiments akin to the Famicom Disk System's early narrative efforts, this rating points to a revival of a later entry. This development follows Bandai Namco's ongoing Tales Remaster Project, which aims to celebrate the franchise's 30th anniversary.
The PEGI listing specifically details a Nintendo Switch version of Tales of Eternia Remastered. It assigns a PEGI 12 rating, citing "moderate violence and use of bad language" as reasons for its age classification. Game Rant first reported this rating, noting the absence of other platforms in the listing.
Tales of Eternia, known in North America as Tales of Destiny 2, originally launched in Japan in November 2000 for the PlayStation. Its North American release followed in September 2001. The game later received a port to the PlayStation Portable (PSP), though this version did not see an official release in North America.
The Tales Remaster Project and Its Trajectory
Bandai Namco previously announced its Tales Remaster Project to commemorate the series' 30th anniversary. This initiative began with Tales of Graces f Remastered in 2025, followed by new versions of Tales of Xillia and Tales of Berseria. The studio also stated plans for multiple Tales remasters in 2026. If Tales of Eternia is indeed the next title, it would be the oldest game in the franchise to receive an updated version as part of this project.
The real story here is the strategic choice of Eternia for remastering. While not the most popular entry, its position as the third main-series game and its original PlayStation release date make it a significant historical point. This hints at Bandai Namco's intention to cover a broad chronological spectrum of the series, rather than focusing solely on the most commercially successful titles. It suggests a commitment to the entire lineage, which is a welcome approach for fans of the franchise's long history.
Tales of Eternia's Enduring Legacy
Tales of Eternia follows protagonist Reid Hershel as he works to prevent a catastrophic event known as the Grand Fall. The narrative sees Reid, alongside his companions Farah, Keel, and the mysterious Meredy, journeying between the worlds of Inferia and Celestia. Despite its age, the game received further support from Bandai Namco after its initial release.
This support included a short-lived massively multiplayer online role-playing game (MMORPG) spinoff in 2006, which featured gameplay similar to the original. This MMORPG, however, ceased operations just over a year later in March 2007. Additionally, Tales of Eternia received a 13-episode anime adaptation, which aired from January to March 2001. The anime's plot diverged significantly from the game's story, though it retained the main characters.
What a Remaster Means for the Series
The potential remaster of Tales of Eternia adds another layer to the ongoing discussion about the Tales series' future. Bandai Namco has confirmed that a new main entry in the franchise is currently in development. Specific details about this new game remain unshared. The studio also revealed a new rerelease of Tales of Arise for Nintendo Switch in May, which includes its Beyond the Dawn downloadable content.
The Tales Remaster Project gives older games a new chance to reach a wider audience. For a series with 17 main-series entries spanning over three decades, preserving and updating these titles is critical. This approach ensures that new players can experience the franchise's history, while long-time fans can revisit beloved entries on modern hardware.
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Originally announced by Bandai Namco · first reported by Game Rant.



