Tag Archives: retro games

The Cutting Edge of Game Preservation: A Look Inside Square Enix, Capcom, Taito, and Sega’s Archives

In the heart of Tokyo at the SIGGRAPH Asia 2024 conference, a remarkable endeavour was unveiled, one that delves into the rich cultural tapestry of video game creation. Four leading companies in the gaming world – Square Enix, Capcom, Taito, and Sega – have embarked on a journey to archive their historical development materials, transforming what was once deemed expendable into precious historical treasures for research and exhibition.

The Cultural Significance of Gaming Archives

Video games have evolved from mere pastimes to cultural phenomena, with their development materials from the 80s and 90s, like blueprints and sketches, becoming pivotal historical items. These artefacts provide insights into how games were conceptualized and crafted, fostering an understanding of the evolution of video game design, technology, and art.

Square Enix’s Trailblazing Archival Work

Square Enix, led by AI researcher Yoichiro Miyake, has been at the forefront of this archival movement. Since 2019, Miyake has been exploring the archives of Enix before its merger with Square, revealing materials previously undocumented. This discovery likened to finding a “treasure trove,” has sparked a project to digitize and manage these assets for future use, involving the photographing of physical items and their conversion into digital formats for research.

Capcom’s Archival System – CIAS

Capcom has developed the Capcom Illustrations Archives System (CIAS) to manage its historical assets, focusing on art and design elements for games like “Street Fighter” and “Rockman.” This system not only preserves these assets but also leverages them for current marketing and game development, showcasing a practical application of historical preservation.

Taito’s Challenges and Triumphs in Legacy Preservation

Taito, with its roots deep in arcade gaming history since 1953, faces unique challenges in preservation, including space and material deterioration. Despite these obstacles, they maintain a vast archive of arcade hardware, software, and even microfilms, which they proudly display at events commemorating their legacy.

Sega’s Recent Dive into Preservation

Sega, starting its preservation efforts in 2023, is now aggressively digitizing and cataloguing its past, from arcade machines to original artwork. This initiative includes plans to incorporate materials from subsidiaries like Atlus, aiming to create a comprehensive historical database.

Preserving the Physical: The Role of Game Boxes

The physical packaging of games, especially from the golden age of consoles like the NES and SNES, holds significant cultural and artistic value. These boxes are not just containers but pieces of art that reflect the era’s design and marketing ethos. Preserving them is crucial for collectors and historians to experience games as they were initially presented. For those keen on safeguarding these relics, RetroShell (www.retroshell.com) provides an array of display protectors designed to keep your collection safe from environmental damage, ensuring these artefacts can be enjoyed for years to come.

The Broader Impact of Preservation

The collective effort by these companies underscores a commitment to not just preserve history but to use it as a foundation for future innovation. This archival work teaches us about our past, informing current and future creators while also celebrating video games as cultural artefacts.

Envisioning the Future

As articulated by Yoichiro Miyake, the preservation of these materials is about building a bridge between generations of creators. By maintaining these archives, the industry ensures a continuous dialogue that honours its history while paving the way for future advancements.

This initiative highlighted at SIGGRAPH Asia 2024 not only showcases the industry’s dedication to cultural heritage but also serves as a model for preservation across various fields, safeguarding a slice of digital culture for future generations to study and enjoy.

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The Ingenious Super Game Boy: Bringing Game Boy Games to Your SNES with Hidden Secrets!

In the mid-’90s, Nintendo delivered one of its most groundbreaking peripherals: the Super Game Boy. Designed for the Super Nintendo Entertainment System (SNES), this add-on was nothing short of revolutionary, allowing players to enjoy their Game Boy games on the big screen. Released in 1994, the Super Game Boy bridged the gap between handheld and console gaming, offering a whole new dimension to fans of classics like Metroid II: Return of Samus and Killer Instinct.

A Technical Marvel

Unlike modern emulators, the Super Game Boy wasn’t just software running on the SNES. Instead, it contained nearly identical hardware to an original Game Boy. The add-on housed the same CPU, RAM, and VRAM as its handheld counterpart. This design allowed for full compatibility with Game Boy games, including those compatible with the Game Boy Color—a significant feat for the time.

One fascinating detail was how the Super Game Boy synchronized its processing speed with the SNES’s internal clock. However, this setup caused a slight speed difference, making the Super Game Boy run about 2.4% faster on NTSC systems and 1.5% faster on PAL systems. While most players didn’t notice, this discrepancy was significant enough to ban the peripheral from official speedrunning competitions.

Enhanced Gaming Experiences

The Super Game Boy wasn’t just a tool for playing handheld games; it elevated them. Players could customise the colour palette, choosing from 32 predefined options or creating unique combinations. Some games even detected the Super Game Boy to display enhanced visuals, including custom borders and expanded colour palettes. Notably, Kirby’s Dreamland 2 and Pokémon Yellowshowcased improved colour integration, adding layers of depth to their visuals.

Other titles, like Donkey Kong (1994), went a step further by dynamically changing palettes for different levels and menus. And for the few games that embraced the SNES’s superior audio capabilities, the results were stunning—Animaniacs replaced its entire soundtrack with an enhanced version, while Bomberman GB introduced upgraded sound effects.

Multiplayer and Hidden Surprises

One often overlooked feature was the second controller support. This allowed for multiplayer experiences in games like Killer Instinct, without the need for a link cable. And then there was Space Invaders, which included a hidden SNES game that transformed the humble Game Boy title into a 16-bit arcade masterpiece when accessed through the Super Game Boy.

A Legacy of Innovation

Though the Super Game Boy’s original iteration had some quirks, Nintendo refined it with the Super Game Boy 2, released exclusively in Japan. This updated version corrected clock speed issues and added link cable support, ensuring even better compatibility.

Today, the Super Game Boy remains a beloved relic of Nintendo’s innovative history. Whether you’re a retro collector or simply looking to revisit your childhood favourites, it’s a device that continues to impress.

So, what’s your favourite memory of the Super Game Boy? Whether it’s creating custom palettes or discovering hidden features, there’s no denying this peripheral’s impact on retro gaming culture.

Explore RetroShell’s collection of Nintendo SNES Premium Game Box Protective Cases to preserve your Super Game Boy memories for years to come.

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Unearthing Gaming History: Nine Discoveries from the Development of Army Men: Sarge’s Heroes

The Treasure Trove of Video Game History

The preservation of video game history often focuses on early builds and prototypes, but an equally valuable source lies in the documentation surrounding a game’s development. Recently, the Video Game History Foundation was gifted a remarkable collection of documents and files from Michael Manheim, a game developer whose career spans decades with companies like Sunsoft, EA, and 3DO. Among the gems of this collection are detailed records of Army Men: Sarge’s Heroes, revealing fascinating insights into its development.

Nine Fascinating Facts About Sarge’s Heroes

1. A Lightning-Fast Development Cycle

From pitch to store shelves, the development of Sarge’s Heroes took only 18 months—a remarkable feat considering it was one of five Army Men titles released in 1999.

2. Inspired by Tomb Raider and GoldenEye

Drawing inspiration from console hits like Tomb Raider and GoldenEye, the game shifted the series’ focus from strategy to a character-driven adventure, tailored for home consoles.

3. Simplified Gameplay for Development Feasibility

Initial ambitious plans included squad mechanics, vehicle controls, and co-op campaigns. Many features were cut to meet deadlines, though echoes of these ideas appeared in later titles.

4. The Creation of Vikki

The design of Vikki, the series’ lone female character, faced unique challenges. Early concepts struggled to balance her role as a character and as an appeal to the target audience.

5. Built with the N64 in Mind

The original pitch firmly positioned Sarge’s Heroes as an N64-focused title, leveraging the console’s strengths in rendering expansive 3D environments and supporting four-player split-screen gameplay.

6. A Name from Trip Hawkins

The name Sarge’s Heroes was suggested by EA and 3DO founder Trip Hawkins, aiming to give the game a unique identity while hinting at its narrative focus.

7. Robin Williams as Sarge?

Robin Williams, an avid gamer, was once considered for the role of Sarge. Ultimately, the character was voiced by the prolific Jim Cummings.

8. Aiming for a Multimedia Brand

Plans for Sarge’s Heroes extended beyond games to include action figures, a television series, and even a feature film. While some of these plans were unrealized, the IP became a cornerstone of the Army Men franchise.

9. Nintendo’s Behind-the-Scenes Input

Rare glimpses into Nintendo’s internal testing feedback highlight the depth of their involvement. Suggestions for graphical tweaks and design refinements helped shape the final product.

Why This Matters to Retro Gaming Enthusiasts

The insights from Manheim’s documents illustrate the creative and technical challenges of game development in the late 1990s. From ambitious pitches to hard decisions on cuts, these stories enrich our understanding of gaming history. Collectors and fans of retro gaming can also find joy in preserving these relics, much like the cartridges and consoles themselves.

Protect and Showcase Your Gaming Memories

For collectors of retro games like Army Men: Sarge’s Heroes, keeping your treasures in pristine condition is key. RetroShell’s protective cases provide durable, high-quality storage to safeguard your collection while showcasing your love for classic gaming.

Support the Video Game History Foundation

To continue exploring and preserving video game history, consider supporting the Video Game History Foundation through their YouTube channel or Patreon. Every contribution helps keep the stories of our gaming past alive.

Source: Nine New Discoveries About Army Men: Sarge’s Heroes by The Video Game History foundation.