Tag Archives: history

Link’s Awakening: The Untold Story Behind Nintendo’s Most Unique Zelda Game

The story of The Legend of Zelda: Link’s Awakening represents one of gaming’s most fascinating tales of creative freedom and innovation born from after-hours experimentation. Let me take you through this remarkable journey that began in 1991, just as Nintendo was riding high on the success of A Link to the Past.

The Japanese Advert for “Links Awakening”

An Unexpected Beginning

Sometimes the most innovative ideas emerge when nobody’s watching. Following the release of A Link to the Past, director Takashi Tezuka found himself yearning to explore concepts that hadn’t made the final cut. His opportunity came through an unexpected discovery – programmer Kazuaki Morita tinkering with a Game Boy Development Kit after hours, attempting to recreate Zelda’s magic on Nintendo’s new handheld system.

Takashi Tezuka – The Man Himself

The After-Hours Club

What started as curiosity evolved into something special. Tezuka joined Morita’s experimental sessions, and soon other members of Nintendo’s Entertainment Analysis & Development division formed what essentially became an unofficial “after-hours club.” These passionate developers would complete their regular work during the day, and then gather to work on their secret Zelda project – despite none of them having prior Game Boy development experience.

Breaking Free from Convention

The project’s unofficial nature proved to be its greatest strength. Without the usual oversight (even Miyamoto was “too busy to pay much mind”), the team could explore fresh ideas. They abandoned series staples like Princess Zelda, Ganon, and the Triforce, crafting something entirely new.

Twin Peaks Meets Hyrule

Tezuka, a huge Twin Peaks fan, encouraged his team to embrace the TV show’s surreal elements and dream-like qualities. This influence manifested through two key creative forces:

Kensuke Tanabe

  • Veteran developer of Super Mario titles
  • Finally implemented his long-held concept of a world-ending egg on a mountaintop

Yoshiaki Koizumi

  • Former aspiring film director
  • Brought cinematic storytelling to the Zelda series
  • Created the most narrative-driven Zelda game to date
Yoshiaki Koizumi

Innovation Through Freedom

The development team’s creative freedom led to several series of innovations:

  • First fishing mini-game (added by Morita)
  • Trading sequence side quests
  • Item combination system
  • Side-scrolling segments
  • Cameos from other Nintendo franchises
The Japanese TV Commercial for the game

A Dream Within a Dream

The story they crafted was unlike anything seen in previous Zelda games. Link, washed ashore on mysterious Koholint Island, must collect eight musical instruments to wake the Wind Fish. The revelation that the island exists only in the Wind Fish’s dream adds a philosophical depth previously unseen in the series.

The Wind “Fish” (Looks like a whale to me, but hey)

Technical Achievement

Despite the Game Boy’s limitations, the team created a full-scale Zelda adventure that didn’t feel compromised. The soundtrack, composed by newcomers Kozue Ishikawa and Minako Hamano, produced memorable tunes like The Ballad of the Wind Fish. Even Kazumi Totaka contributed, hiding his famous secret song within the game.

The entire map of Links Awakening – impressive on a Game Boy

Commercial and Critical Success

Released in 1993, Link’s Awakening exceeded all expectations:

  • Sold over 3.5 million copies
  • Ranked 15th best-selling Game Boy game
  • Received universal critical acclaim
  • Later enhanced through Link’s Awakening DX for Game Boy Color
  • Remade for Nintendo Switch in 2019

Legacy and Influence

Link’s Awakening’s impact on the Zelda series cannot be overstated. Current series producer Eiji Aonuma acknowledges it as “the quintessential isometric Zelda game” and credits it as a crucial stepping stone between A Link to the Past and Ocarina of Time.

The Switch Remake

A Labor of Love

What makes Link’s Awakening truly special is that it began as a passion project – developers creating something simply because they loved doing it. As Tezuka recalled, “I remember it was fun working on it and when it was over, I remember us talking to each other about how fun it was.”

The game stands as a testament to what can happen when talented developers are given the freedom to experiment and create. It broke conventional Zelda formulas while establishing new ones, proving that sometimes the best ideas come from after-hours tinkering and pure creative passion.

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Keep playing!

Is this the ultimate CRT ever made?

Title: The Legendary Sony CRT: Why It’s Ridiculous to Get Rid of It!

It’s the day after Christmas, and while most folks are unwrapping the latest tech gadgets, there’s a group of enthusiasts, tucked away in corners of the internet, who are celebrating something far less modern but infinitely more fascinating: the legendary Sony CRT television. Specifically, the Sony KX-45ED1, also known as the PVM-4300. This behemoth from 1988 isn’t just a TV; it’s a monument to an era where televisions were as much about engineering feats as they were about entertainment.

The Charm of the CRT

In today’s world, where liquid crystal and OLED screens dominate with their sleek designs and high resolutions, the CRT might seem like a relic. But for retro gamers and tech nostalgists, these old giants hold a special place. Why? The answer lies in the CRT’s inherent advantage: minimal input lag. For gamers, particularly those who play fast-paced retro games, this lag can mean the difference between a high score and a game over. The KX-45ED1, with its 480p VGA input, was designed to transmit signals with virtually no delay, making it the holy grail for gaming enthusiasts.

The Beast of a Television

Imagine a television so large and heavy that it requires a sturdy floor to stand on. The KX-45ED1 is just that—a colossal piece of equipment. It measures 105 cm wide, 76 cm deep, 92.5 cm high, and weighs a staggering 200 kg. This isn’t just a TV; it’s a piece of furniture, a statement, and at the time of its release, it was priced at 2.5 million yen, translating to roughly 4 million yen today when adjusted for inflation. To put that into perspective, the starting salary for a university graduate in 1988 was about 150,000 yen. This TV wasn’t just an investment; it was a declaration of one’s dedication to the art of television viewing.

A Rare Sight

Due to its size, cost, and the sheer engineering involved, the KX-45ED1 didn’t flood the market. It became a sort of Bigfoot in the tech world—often talked about but rarely seen. Collectors and enthusiasts have turned its rarity into legend, much like the mythical creatures of folklore. There are tales of this giant CRT residing in a soba restaurant in Osaka, but like many legends, the truth is hard to pin down.

The Heart of Retro Gaming

Why does this matter in 2024? Because technology isn’t always about moving forward in a straight line. Sometimes, it’s about understanding and appreciating where we’ve come from. For gamers, the tactile, immediate response of a CRT screen when playing classics like “Super Mario Bros.” or “Street Fighter II” can’t be replicated by modern flat screens. There’s a visceral connection to the past, a nostalgia that’s not just about the games but about the way they were experienced.

Preservation Over Progress?

The conversation around technology often centers on progress, but with items like the KX-45ED1, it’s about preservation. It’s about keeping alive the tactile history of gaming and television. As we look at our thin, light TVs, there’s a part of us that wonders about the weight of history, the literal and figurative heft of technologies past.

A Call to Arms

For those in the know, the search for these legendary CRTs continues. It’s not just about owning an expensive piece of hardware; it’s about being part of a community that values this slice of history. Every found unit, every working KX-45ED1, is a small victory against the march of time and technology. So, if you stumble upon one, whether in a thrift store or a dusty corner of a garage sale, remember: it’s not just a TV; it’s a piece of history.

In a world bent on discarding the old for the new, the Sony KX-45ED1 stands as a testament to the idea that sometimes, what’s old isn’t just gold—it’s priceless. So here’s to you, legendary Sony CRT, may you continue to flicker in the hearts of those who appreciate the art of television and gaming in its most raw, unprocessed form.