Tag Archives: gaming culture

Sakurai Teases Real-Life Characters in Super Smash Bros. Ultimate – But Should They Join the Fight?

When it comes to gaming legends, few names command as much respect as Masahiro Sakurai. The creative genius behind Super Smash Bros. Ultimate (SSBU) has built a legacy by uniting iconic fictional characters under one roof. From Mario to Solid Snake, SSBU celebrates gaming history like no other. But Sakurai’s recent comments about real-life characters entering the fray have sparked a fresh wave of curiosity – and controversy.

Masahiro Sakurai

The Legacy of Super Smash Bros.

Since its debut in 1999, Super Smash Bros. has been a celebration of fictional heroes. The series takes fan-favourite characters from across the gaming universe and pits them against each other in chaotic, joyous brawls. Sakurai has always been the mastermind of this incredible roster, ensuring that every character represents its source material authentically while blending seamlessly into the game’s mechanics.

The OG – 1999 Super Smash Bros.

So why mention real-life characters now?

Fiction Meets Reality

In a recent discussion, Sakurai mused about the idea of adding real-life characters to SSBU. While this is far from a concrete plan, it’s enough to get fans talking. Imagine iconic figures from history, esports legends, or even developers themselves standing shoulder-to-shoulder with gaming titans. It’s a thought-provoking idea, but it raises an important question: Does reality have a place in a game that celebrates fantasy?

The Challenges of Real-Life Characters

While some games, like Assassin’s Creed, weave historical figures into their narratives, SSBU’s core identity is rooted in fictional escapism. Introducing real people might feel jarring. There are also practical concerns: How do you balance a real-life character’s abilities in a universe with dragons, electric rodents, and intergalactic bounty hunters? And what about the cultural or ethical implications?

Fans Weigh In

The community has been buzzing with mixed reactions. Some fans love the idea of including real-life figures like esports icons or legendary creators, while others argue it would disrupt the game’s harmony. Would it be thrilling or cringe-inducing to see someone like Shigeru Miyamoto wielding a Master Sword?

Cultural and Ethical Questions

Adding real-life characters also invites scrutiny. Would their inclusion overshadow the fictional heroes? Would the game risk offending audiences by misrepresenting real people? Sakurai has always been a stickler for detail, so if anyone could pull it off, it’s him. But even he admits this idea is purely speculative – for now.

The complete canon roster – credit: Reddit

What’s Next for Smash?

Sakurai’s comments, while hypothetical, are a testament to his ever-evolving creativity. Whether or not real-life characters ever join the SSBU roster, one thing is certain: Sakurai knows how to spark a conversation.

Would you want to see real-life figures in SSBU? Or should the series stick to celebrating the worlds of fantasy and fiction? Let us know what you think – and in the meantime, keep your retro gaming treasures safe with a RetroShell premium protector.

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Rolling Stone’s top 50 video games of all time

Rolling Stone has revealed its list of the best video games of all time, celebrating titles that have redefined gaming and left an enduring mark on the industry. The top three games in this illustrious ranking are:

1. The Legend of Zelda: Breath of the Wild (2017) – A genre-defining open-world adventure that set new standards for exploration and gameplay design.

2. Tetris (1984) – The universally loved puzzle game that remains a timeless classic, captivating players for decades.

3. Grand Theft Auto V (2013) – A sprawling open-world epic known for its gripping storytelling, dynamic multiplayer, and record-breaking success.

Here’s the full list.

50 – ‘Animal Crossing: New Horizons’
49 – ‘Hades’
48 – ‘Castlevania: Symphony of the Night’
47 – ‘The Legend of Zelda: A Link to the Past’
46 – ‘League of Legends’
45 – ‘Fortnite’
44 – ‘Elden Ring’
43 – ‘Celeste’
42 – ‘Batman: Arkham City’
41 – ‘Metroid Prime’
40 – ‘Chrono Trigger’
39 – ‘God of War’ (2018)
38 – ‘Shadow of the Colossus’
37 – ‘Pokémon Gold and Silver’
36 – ‘Super Smash Bros. Ultimate’
35 – ‘Sonic the Hedgehog 2’
34 – ‘Hollow Knight’
33 – ‘NBA 2K11’
32 – ‘Ms. Pac-Man’
31 – ‘Counter-Strike’ (1999)
30 – ‘Wii Sports’
29 – ‘Uncharted 2: Among Thieves’
28 – Minecraft
27 – ‘Resident Evil 4’ (2005)
26 – ‘Mass Effect 2’
25 – ‘Stardew Valley’
24 – ‘The Sims’ (2000)
23 – ‘Tony Hawk’s Pro Skater’
22 – ‘Call of Duty 4: Modern Warfare’
21 – ‘Fallout 3’
20 – ‘Mario Kart 64’
19 – ‘Baldur’s Gate 3’
18 – ‘Madden NFL 2004’
17 – ‘Diablo II’
16 – ‘Red Dead Redemption 2’
15 – ‘The Witcher 3: Wild Hunt’
14 – ‘Street Fighter II’
13 – ‘Doom’ (1993)
12 – ‘World of Warcraft’
11 – ‘Halo: Combat Evolved’
10 – ‘Super Metroid’
9 – ‘The Elder Scrolls V: Skyrim
8- ‘Final Fantasy VII’
7 – ‘Metal Gear Solid’
6 – ‘Half-Life 2’
5 – ‘The Last of Us’
4 – ‘Super Mario World’
3 – ‘Grand Theft Auto V’
2 – ‘Tetris’
1 – ‘The Legend of Zelda: Breath of the Wild’

For me, it is missing some key titles – no Perfect Dark, Gran Tourismo, Space Invaders or Championship Manager!

For the full list and more details, visit Rolling Stone’s feature: Best Video Games of All Time.

Whats missing for you?

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