Ghosts'n Goblins Lands on Amiga AGA

Ghosts'n Goblins Lands on Amiga AGA

For Amiga fans in the UK and beyond, there is fresh news from the retro scene, JOTD has released an enhanced Commodore Amiga AGA version of Ghosts'n Goblins for the Amiga 1200 and later machines.

The new release uses the Amiga Graphics Architecture chipset, with the aim of bringing the arcade classic closer to its coin-op roots. That matters for a game remembered as much for its difficulty as for its place in home computer history.

Ghosts'n Goblins first appeared in arcades, then reached a long list of home systems, including the Amstrad CPC, the original Amiga, Atari ST, Commodore 64 and ZX Spectrum. As with many ports of the era, each version made different trade-offs in graphics, scrolling and play feel.

For readers following Amiga homebrew, this is another example of developers continuing to push period hardware. The original Amiga version was respectable for its time, but the AGA release is intended to make better use of the machine's later chipset and deliver a more faithful take on Sir Arthur's quest.

The source article also notes an arcade overhaul released for the Plus/4, which shows how enduring this game remains across retro platforms. If you want more coverage of new releases and hardware projects, keep an eye on our News tag for the latest posts.

For the primary source, see the original report from Indie Retro News. You can also follow RetroShell on X for daily retro gaming updates.

Encrypted Comms