Fan Project Transforms Infamous Zelda Game for Game Boy
One of gaming's most obscure Zelda titles has been miraculously transformed into a proper Game Boy adventure. The CD-i cult classic gets a second chance with colour enhancements and other features.
Zelda's Adventure DX brings one of gaming's most obscure chapters to Game Boy Color with a remarkable fan-made port that transforms the infamous CD-i title into a proper handheld adventure.
Developer John Lay has successfully translated the 1996 Philips CD-i game into a colourised Game Boy experience, complete with visual enhancements and bug fixes that address the original's notorious shortcomings. This unofficial project represents a fascinating piece of gaming preservation, rescuing a title that many considered lost to the annals of questionable licensed games.

Lay explains his motivation simply: "Zelda's Adventure looked interesting and I thought it would be fun to play on a portable system. I chose the Game Boy because of the existing Zelda games on the system." Using GB Studio as his development platform, he's created a version that adopts the visual style of Link's Awakening while incorporating features from Oracle of Ages and Oracle of Seasons. The result feels surprisingly authentic to Nintendo's handheld Zelda lineage, despite originating from one of the most maligned corners of Zelda history.

The original Zelda's Adventure emerged from the complicated fallout of Nintendo's abandoned SNES CD-ROM project. After famously walking away from partnership talks with Sony, Nintendo struck a deal with Philips that ultimately allowed the electronics company to create CD-i titles using Nintendo properties. Developed by Viridis Corporation with zero input from Nintendo, the game featured office receptionist Diane Burns as Zelda and elaborate model work by Hollywood effects artist Jason Bakutis. Bakutis recalled in a 2012 interview: "We had, at the time, the biggest budget ever for a video game. At one point, the owners told me they were talking to this band Echo and the Bunnymen about doing the soundtrack."
This DX version represents more than just a colour palette swap; it's a thoughtful reimagining that makes the game actually playable on Nintendo's classic handheld. Players can download the ROM to experience it through emulation or on original Game Boy hardware using a flash cart. Meanwhile, the project serves as a fascinating footnote in gaming's alternative history, demonstrating how passionate developers can breathe new life into even the most forgotten corners of retro gaming.