Category Archives: Sony

The Last of Us Part II Notebook: A Must-Have for Fans and Collectors

For fans of The Last of Us Part II, a unique collectable is now available that’s as stylish as it is functional. The Last of Us Part II Notebook, available at PixelCrib, captures the gritty essence of the critically acclaimed game in a practical and beautifully designed format.

A Closer Look at the Notebook

This premium notebook is officially licensed and features intricate design elements inspired by The Last of Us Part II. Here’s why it’s the perfect addition to any fan’s collection.

Credit: Pixelcrib

Stylish Design:

The notebook cover features the iconic fern motif associated with Ellie, rendered in a sleek and understated design. It’s the perfect blend of functionality and fandom.

Quality Materials:

Crafted with high-quality paper and a durable cover, this notebook is built to last, making it ideal for daily use or as a collector’s item.

Ample Writing Space:

With plenty of pages, the notebook is perfect for jotting down notes, sketches, or personal reflections—whether you’re chronicling your survival adventures or everyday thoughts.

The Last of Us Part II Notebook is now available for purchase at PixelCrib.

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MemCard Pro Series Receives Exciting Firmware Updates

8Bit Pro’s MemCard Pro lineup, renowned for revolutionizing memory solutions for classic gaming consoles, has recently introduced several firmware updates, enhancing functionality and user experience across its products.

Credit: 8BitMods

MemCard Pro GC Firmware v2.0.2

The GameCube variant of the MemCard Pro has been updated to firmware version 2.0.2, introducing:

Default Boot Card Selection: Users can now designate a default memory card to load upon startup, streamlining the gaming experience.

Card Template Feature: An existing card can serve as a template for new cards, preserving preferred settings and configurations.

Bug Fixes: Enhancements include improved on-screen error handling and resolution of issues related to specific games like “Puyo Pop Fever.”

MemCard Pro2 Firmware v1.2.0

The MemCard Pro2, compatible with PlayStation 1, 2, and 3, has been updated to firmware version 1.2.0, featuring:

Card Templates: Users can create templates for new virtual memory cards, ensuring consistency across multiple cards.

OLED Display Rotation: The display can now be flipped 180 degrees, accommodating various hardware setups.

Enhanced Cloud Backup Setup: The WebUI now provides guidance on configuring cloud backups, simplifying data preservation.

Additional Improvements: Faster firmware installation, increased drive strength for better compatibility with third-party peripherals, and various bug fixes.

MemCard Pro GC Cloud Saves

A significant update for the MemCard Pro GC introduces cloud backup capabilities:

Cloud Backups: Users can back up their memory cards to Google Drive, with plans to support additional providers in future updates.

Screen Rotation: The OLED display can be flipped 180 degrees, beneficial for Nintendo Wii users.

Performance Enhancements: Overall performance improvements, including faster SD card access and reduced firmware update times.

These updates demonstrate the ongoing commitment to enhancing the MemCard Pro series, providing retro gaming enthusiasts with modern features and improved performance. You can get the beta firmwares on the 8bitMods Discord server.

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Breaking Barriers: Taki Udon’s FPGA PS1 Revolutionises Retro Gaming

In a recent interview with the team at Time Extension, hardware innovator Taki Udon unveiled his latest project: an FPGA-based console inspired by Sony’s original PlayStation. This initiative aims to make FPGA gaming more accessible by eliminating common entry barriers.

Credit: @TakiUdon_

Key Features of the FPGA PS1:

Comprehensive Compatibility: The console supports original PS1 controllers and memory cards, ensuring an authentic gaming experience. An optional add-on allows users to play original PS1 discs, enhancing its versatility.

Integrated Connectivity: Unlike traditional setups requiring multiple dongles, this console offers built-in WiFi, Bluetooth, and various analogue video outputs, streamlining the user experience.

Affordable Entry Point: Continuing his mission to democratise FPGA gaming, Udon has priced the console starting at $149, making it accessible to a broader audience.

Udon’s previous venture, the MiSTer Pi, significantly reduced the cost of FPGA gaming, and this new project builds upon that success. By focusing on user-friendly design and affordability, Udon hopes to attract both seasoned enthusiasts and newcomers to the FPGA community.

For a comprehensive understanding of Taki Udon’s vision and the development journey of the FPGA PS1, you can read the full interview here.

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Taki Udon Unveils Affordable FPGA Gaming Console Inspired by PS One

Taki Udon, known for the MiSTer Pi project, has announced the launch of what is being touted as the world’s first affordable FPGA gaming console. Revealed in a post on Xon January 9, 2025, this new console draws inspiration from the iconic PlayStation One, promising to bring a nostalgic yet modern gaming experience to fans worldwide.

The console, which doesn’t have a name yet, boasts compatibility with PS1 games, memory cards, and controllers, ensuring that gamers can enjoy their classic collections with an authentic hardware feel. Priced starting at $149 for founders and friends, this console is set to make FPGA technology more accessible. The design features analog and digital outputs, alongside NFC, WiFi, and Bluetooth connectivity, enhancing its versatility.

It includes two PSX controller ports and two PSX memory card ports, allowing for authentic PlayStation One gameplay with original controllers and save functionality. For additional interactive experiences, there’s a YC port for lightgun usage. Modern storage needs are addressed with a Micro SD slot, while connectivity is expanded with three USB Type A ports for accessories or additional storage, and one Type C port dedicated for power. Display versatility is provided through HDMI, DIN10, VGA, Component, and Composite outputs, catering to both contemporary and vintage setups. Internet connectivity is supported via an Ethernet port, audio options include a 3.5mm analog audio jack for traditional sound systems, and TOSLINK for digital audio, offering gamers a comprehensive setup for both retro and modern gaming experiences.

One of the significant aspects of this console is its compatibility with the MiSTer FPGA system, which has a dedicated following due to its high accuracy in emulating various gaming platforms. This compatibility not only promises near-perfect game replication but also opens up possibilities for playing games from other systems, beyond just the PS1.

You can sign up to know when it is available here.

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Sony Announce New Midnight Black PS5 Collection – launching next month

Sony has announced the upcoming release of its Midnight Black Collection for PlayStation 5 accessories, expanding the sleek, dark aesthetic to more devices.

The collection includes:

PlayStation Portal Remote Player: A handheld device for streaming PS5 games over Wi-Fi.

DualSense Edge Wireless Controller: An enhanced version of the standard controller with customizable features.

Pulse Elite Wireless Headset: Over-ear headphones designed for immersive gaming audio.

Pulse Explore Wireless Earbuds: Compact earbuds offering high-quality sound.

Each accessory features a rich black finish with subtle detailing, complementing the existing Midnight Black DualSense controller and PS5 console covers.

Pre-orders begin on January 16, 2025, at 10 AM local time via direct.playstation.com, with availability at participating retailers.

The collection officially launches on February 20, 2025.

Pricing is as follows:

PlayStation Portal Remote Player: $199.99 USD / €219.99 / £199.99 / ¥34,980

Pulse Explore Wireless Earbuds: $199.99 USD / €219.99 / £199.99 / ¥34,980

Pulse Elite Wireless Headset: $149.99 USD / €149.99 / £129.99 / ¥22,980

DualSense Edge Wireless Controller: $199.99 USD / €219.99 / £199.99 / ¥34,980

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The Sony PSX: Sony’s Most Ambitious Failed Experiment?

In the pantheon of Sony’s gaming endeavours, few products are as intriguing yet obscure as the PSX. Released exclusively in Japan on December 13, 2003, this premium entertainment device represents one of Sony’s boldest attempts to revolutionize home entertainment – and one of its most expensive failures.

A Vision of the Future

The PSX wasn’t just another PlayStation variant. Housed in an elegant white tower that looked more like premium audio equipment than a gaming console, it combined a fully functional PlayStation 2 with a sophisticated digital video recorder. Priced at an eye-watering 88,800 yen (approximately $646 at the time), it targeted affluent consumers who wanted the ultimate all-in-one entertainment solution.

Technical Marvel

Advanced Features

The PSX boasted capabilities that seemed almost futuristic for 2003:

  • Built-in DVR with up to 250GB storage
  • DVD authoring capabilities
  • MP3 ripping and playback
  • Advanced photo editing tools
  • Full PS1 and PS2 game compatibility
  • Memory Stick Pro support for portable media transfer
A beautiful piece of hardware

Revolutionary Interface

The system introduced the Cross Media Bar (XMB) interface, which would later become standard on PS3 and PSP. This sophisticated menu system demonstrated Sony’s forward-thinking approach to user experience design.

Market Challenges

Premium Positioning

The PSX’s premium price point proved problematic. At launch, it cost more than twice the price of a standard PS2. While Sony positioned it as a luxury item, the market wasn’t ready for such an expensive gaming-entertainment hybrid.

Some unreleased colour variants

Technical Issues

The ambitious feature set led to several problems:

  • Early units suffered from overheating
  • DVD lasers proved unreliable
  • Initial firmware lacked promised features
  • Software updates were inconsistent

The Short Life of Innovation

Initial Promise

The first week saw impressive sales of 100,000 units in Japan. Early adopters were excited about the device’s potential, and tech enthusiasts praised its innovative features.

Rapid Decline

However, enthusiasm quickly waned:

  • Retailers struggled to explain the product’s value proposition
  • Technical issues damaged consumer confidence
  • The high price point limited market penetration
  • Limited marketing failed to build broader awareness

Legacy and Impact

Modern Gaming DNA

While the PSX failed commercially, its DNA lives on in modern gaming consoles:

  • Multi-media functionality became standard
  • The XMB interface influenced a generation of UI design
  • DVR and media center capabilities are now common
  • Integration of gaming and entertainment features

Lessons Learned

The PSX taught Sony valuable lessons about:

  • Price point sensitivity
  • The importance of clear market positioning
  • The dangers of over-ambitious feature sets
  • The need for reliable hardware at launch

Cultural Significance

The PSX represents a fascinating moment in gaming history – when Sony attempted to bridge the gap between gaming consoles and high-end entertainment centres. Its failure wasn’t due to lack of innovation, but rather to being too ambitious for its time.

Sony offered two variants with different hard drive sizes

The Final Chapter

By February 2005, just 14 months after launch, Sony discontinued the PSX. The device was never released outside Japan, making it one of Sony’s most expensive and shortest-lived gaming experiments. Today, working PSX units are extremely rare, with many suffering from hardware failures due to their complex design.

The PSX stands as a testament to Sony’s willingness to take bold risks in gaming hardware design. While it failed commercially, its influence can be seen in every modern gaming console that offers entertainment features beyond just playing games. It was, in many ways, a product ahead of its time – a dream of gaming’s future that arrived perhaps a decade too early.

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